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| ID | Category | Severity | Reproducibility | Date Submitted | Last Update | |
| [Spiral Island XNA] 0000005 | [All Projects] Master | feature | always | 2009-09-30 14:48 | 2009-10-05 12:40 | |
| Reporter | sRc | View Status | public | |||
| Assigned To | sRc | |||||
| Priority | high | Resolution | fixed | |||
| Status | resolved | |||||
| Summary | 0000005: Automatic event script parser separate from NPC script parser | |||||
| Description | Automatic event script parser and the NPC script parser are not the same, resulting in different commands supported by different processors, and redundant code. they need to be unified | |||||
| Additional Information | ||||||
| Tags | No tags attached. | |||||
| Attached Files | ||||||
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Notes |
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(0000004) sRc (administrator) 2009-10-01 14:43 |
resolved |
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(0000005) sRc (administrator) 2009-10-05 12:30 |
reopened becuase this change seems to have caused regular NPCs unable to be communicated with after an Automatic event has played |
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(0000006) sRc (administrator) 2009-10-05 12:40 |
code to shut off the automatic event parsing was not ported when unifying the event parser, so automatic events were remaining active. resolved |
Issue History |
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| Date Modified | Username | Field | Change |
| 2009-09-30 14:48 | sRc | New Issue | |
| 2009-10-01 14:43 | sRc | Note Added: 0000004 | |
| 2009-10-01 14:43 | sRc | Status | assigned => resolved |
| 2009-10-01 14:43 | sRc | Resolution | open => fixed |
| 2009-10-05 12:30 | sRc | Note Added: 0000005 | |
| 2009-10-05 12:30 | sRc | Status | resolved => assigned |
| 2009-10-05 12:40 | sRc | Note Added: 0000006 | |
| 2009-10-05 12:40 | sRc | Status | assigned => resolved |
| 2010-09-08 18:35 | sRc | Category | Spiral Island => |
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